Here is the audio files I started out with. My first editing choice was to reduce the volume of each of the audio clips. This was due to them all being much louder than required, though I could do this later in Premiere If need be it made sense to change the volume alongside the other editing whilst in Audition.
Next for my metallic sound effect I added a delay effect which extended the section of the clip that had the sound effect in it. The extended effect creates more of an impact for the audience.
In this clip I added the distortion effect to my metal sound in order to make it sound like a heavier piece of metal than it actually is. This helps the sound effect appear more realistic to the audience.
Here you can see me modifying the different elements of the echo effect such as how long the echo lasts with the delay, how strong the echo is with the feedback and how loud it is with the echo level.
In this screenshot I had moved onto another sound effect of 'clearing throat.' In this sound effect I was using the Stretch and Pitch tool to extend how long the sound effect was. I also increased the audio gain alongside the stretch and pitch to make it sound more realistic and for it to better match my documentaries volume as well as the volume from the rest of my sound effects..
In this screenshot I had selected my audio-clip and was decreasing the audio gain to better fit the diegesis and volume of my documentary and other foley sound effects.
Evidence of creating sound effects:
When recording the Foley for my documentary, I used my room at home as it is dampened to the rest of the house. I set up my microphone and mic stand and connected it up to my laptop. Next I opened my Audacity application and got my materials/props I was going to use to make the Foley ready. In Audacity I was able to replay the sound effects as much as I wanted in order to chop and change the clips I used. I could also adjust the audio gain of my clips if they were too loud or too quiet. I opened up the draft of my film Astralite: A History (that I had uploaded to YouTube) to give me inspiration as to what sound effects to create and where to put them in my documentary. I also connected headphones to my computer so I could check the audio quality of my clips more easily and make sure they sounded dietetically accurate.
Once I had recorded my first sound effect I rewatched my documentary back through and played my sound effect at the same time to see if they did match up with the existing diegesis. Once I was satisfied that they did, I saved and exported my sound effects in MP3 format and emailed them to my UTC Sheffield account to be edited there. I used my microphone with a cover on for my paper sound effects and for my coughing sound effect, this was to make it sound more muffled and subtle. For my metal effects I took my guard off to get a clearer sound effect.
After filming the 'easier' sound effects of shuffling paper and coughing both of which were made naturally (paper with paper coughing with actually coughing) I had to think of objects to make metallic sound effects. I followed the same technique as I had earlier where I rewatched my documentary and thought of a place where a metallic sound effect could go and what it could sound like to match the diegesis. Eventually I recorded to different metallic sound effects. The first Foley effect was created by dropping a metal spoon from different angles and different heights next to my microphone. I replayed the effect each time in Audacity to check if it was the sound I wanted. I needed a sharp first hit followed by another softer hit so that I could later edit to sound like a heavier metal object being dropped.
My second Foley technique took more inspiration still. For this effect I wanted a lighter or duller metal sound. I first tested a metal sharpener but it didn't match what I was looking for. Eventually I chose my metal chain that carries The One Ring. As the heavier ring hit my desk and was followed by the duller thud of the chain soon after. In post - I edited the audio gain and added a sharper pitch.

















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